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🚚 Delivery expected by the end of 2025!
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🛒 By participating in this exclusive campaign on BoardHouse, you can secure your copy of the game Galactic Renaissance - KS edition and all Game Ups from 1 to 5!
The Galactic Empire has enjoyed the last 7,742 years, the longest expansion ever. The Academic Foundations freely shared information and knowledge. The Portals allowed people to travel across the cosmos. This came to an abrupt end with the Waste Wars. It is now the year 10,412. In a strange synchronization, the ancient technologies of the Portals are being rediscovered, allowing interplanetary travel and the sharing of knowledge once again. As the leader of your world, you are expected to open new frontiers, explore them, and revive the Foundations.
In the game Galactic Renaissance, you will embody ambitious politicians entrusted with their planets to explore and federate the ancient worlds of the galactic empire.
On each tour, players take a series of actions by playing their core cards. These actions include sending emissaries to new planets, building institutions to establish a lasting presence, and exploring new sectors of space.
Emissaries are essential for gaining influence and discovering valuable resources. Building institutes allows you to gain victory points and extend your galactic network. Exploring new planets and discovering interstellar portals are crucial for opening new routes and accessing unexplored territories.
Each player must also generate potential disorder caused by overpopulation of planets and conflicts of interest between factions. Disorder phases must be resolved by moving emitters or using special cards to stabilize the affected planes. Managing the stability of planets is essential to avoid sanctions and maintain strategic balance.
The objectives of the game have evolved over the course of the game, with Objective cards defining the conditions for earning victory points. Players adapt their strategy to these objectives by watching all the oil on their opponents' actions. The game ends when a player reaches or exceeds 30 victory points, declining until the end of the game. The player with the most victory points takes back the title of President of the Galactic Senate and the Federation against a new generation of prosperity.
Would you like to have the strategy and diplomacy necessary to become President of the Galactic Senate and lead the Federation into a new generation of prosperity?
Expand your influence across the galaxy in a political battle game from Christian Martinez, the creator of Inis.
Our policy is a 14 day return policy. If 14 days have passed since the date of purchase, unfortunately we cannot offer you a refund or exchange. To be eligible for a return, the item must be intact and in the same condition that you received it. It must also be in its original packaging, refunds or returns are NOT allowed for opened or die-cut products.
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