Lead the undercover investigation against five criminal groups to gather enough evidence to convict them. However, if you investigate too aggressively, the criminals will smell something and disappear!
In each round of Hot Lead , criminal cards are displayed in a column equal to the number of players. Players then bid by simultaneously revealing an investigator card from their hand. The investigator bidding the highest takes the closest criminal card from the deck, the second highest takes the second closest, and so on. These cards are worth points equal to their face value (0-5).
Gather enough evidence on a criminal organization to convict them when the game ends after ten rounds; in game terms, having exactly three cards of the same suit earns you 10 bonus points. Ten bonus points are also awarded to those who acquire criminal cards of all five suits. If you investigate too aggressively and take the fourth card of a suit, those criminals will hear a rat and you will scare them underground, thus losing all those cards. The player with the most points at the end of the game wins.
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